OlliOlli2: Welcome to Olliwood is a fast side-scrolling skateboarding game developed by Roll7. It looks simple because each level is short, but the real game is in the timing: hitting perfect landings, linking manuals, choosing when to revert, switching grinds, and learning a route well enough that score goals and challenge goals become part of the same run.
This guide focuses on the habits that help a new player move from “I reached the finish” to “I can clear challenges on purpose.” It avoids level-by-level routes and exact score thresholds, because OlliOlli2 rewards muscle memory more than checklist reading. Use these tips to build consistency before chasing Pro levels, RAD Mode, Daily Grind, Spots, or local Combo Rush bragging rights.
Essential Tips
1. Make Perfect Landings Your First Skill
Everything in OlliOlli2 gets easier when your landing timing is stable. A perfect landing protects your score, keeps the skater moving, and helps later routes feel less chaotic. Do not start by memorizing the flashiest tricks in the Tricktionary. Start by landing cleanly after normal jumps, small grinds, ramps, and short manuals.
When a stage feels too fast, play a few runs where the only goal is reaching the finish with as many perfect landings and perfect grinds as possible. Your score may look modest, but you are training the timing that makes high-score routes work.
2. Use Manuals to Connect, Not to Panic
Manuals are the sequel’s biggest practical change because they let you bridge flat ground between tricks. That means you can turn scattered jumps, rails, and ramps into one long combo instead of many small ones. The catch is that a manual is still an input you must land cleanly.
Use manuals when there is enough flat ground to stabilize the route. If you are already late, tilted, or too slow, forcing a manual often turns one messy landing into a failed run. Think of manuals as planned connectors, not emergency buttons.
3. Respect the Speed Cost of Revert Manuals
Revert manuals can build score and multiplier, especially in tougher combo challenges, but they are not free. They slow you more than normal landings and standard manuals. On easy sections, that cost may not matter. On long gaps, steep hills, or later worlds, losing too much momentum can make the next jump impossible.
Before adding a revert manual to a route, ask what happens immediately afterward. If the next obstacle needs speed, take a normal perfect landing or a simpler manual. If the next section is flat and controlled, the revert manual may be worth the extra multiplier.
4. Grind Switch on Rails That Give You Time
Grind switching is powerful because rails are natural score windows. Long rails give you room to switch, reset rhythm, and add multiplier without guessing at the landing point. Short rails are different. Trying to force a switch on a tiny rail can break your timing before the route even gets interesting.
On a new level, mark the rails in your head as short, medium, or long. Use short rails for survival and speed. Use medium rails for a safe switch if you are comfortable. Save difficult shoulder-button grinds and frequent switches for rails you can hit consistently.
5. Treat Momentum as a Resource
OlliOlli2 is not just about points. It is also about carrying enough speed through hills, ramps, and gaps. Normal landings preserve speed best, manuals cost some speed, and revert manuals cost more. Perfect grinds can give a useful boost, while sloppy timing can leave you crawling toward a jump that expects full pace.
If you keep falling short of the same gap, stop adding tricks before it. Clean up the section before the jump, land perfectly, and avoid slow connectors until you know the route has spare speed.
6. Learn Each Level in Layers
The first clear of a level should teach the shape of the stage. Where are the rails? Which jumps are blind? Which ramps demand late timing? Which paths look optional? Once you can reach the finish, start layering in challenge goals.
A practical order is trick first, then combo and score, then collection or route cleanup. The trick goal teaches a specific input. The combo and score goals reward cleaner routing. Collection tasks become easier once you can move through the level without spending all your attention on survival.
7. Use Small Tricks to Stabilize Big Combos
Flashy specials are satisfying, but a stable combo is usually built from repeatable pieces. A simple Ollie, a controlled spin, a clean grind, and a planned manual can be better than a difficult special that ruins the landing window.
When chasing a score target, add complexity in small steps. First make the route continuous. Then add spins where the air time is generous. Then add grind switches on long rails. Only after that should you fold in the hardest special tricks.
8. Spin With a Purpose
Spins can raise multiplier and help with spin-related challenges, but they also change what your eyes are tracking before the landing. In later levels, repeated spin counts can become a timing tool: if a blind jump safely allows a certain number of rotations, that count helps you know when to prepare the landing.
Do not spin just because there is airtime. Spin when the jump is long enough, the landing is predictable, and the extra multiplier matters. If a section is already causing misses, remove spins until the base route is reliable.
9. End Combos Cleanly Instead of Greedily
The last few feet of a level can ruin a huge run. If you are carrying a strong combo near the finish, think about how to bank it cleanly. A short manual into a small Ollie can sometimes give you one more controlled perfect landing instead of asking you to land a long, awkward chain at the finish line.
This habit matters most when you already have the multiplier you need. Once the run is valuable, protect it. A slightly smaller perfect combo beats a bigger combo that ends in a sketchy stumble.
10. Separate Pro and RAD Practice From Normal Clears
Pro levels and RAD Mode ask for cleaner execution than a casual finish. Do not judge your progress by whether you can immediately carry normal-stage habits into the hardest versions. Build the route first, then add perfect timing, then add score pressure.
For RAD preparation, play normal levels with stricter personal rules: no lazy landings, no random manuals, no unnecessary revert manuals before speed-sensitive gaps. That turns easier stages into timing drills without locking you into the toughest mode right away.
11. Use Modes for Different Skills
Each mode trains a different part of OlliOlli2. Normal levels teach route reading. Pro levels test cleaner versions of those routes. Spots push single-combo scoring. Daily Grind adds pressure because the run matters. Combo Rush changes the mood into local competition.
If one mode frustrates you, switch to another with a clear goal. Ten minutes of Spots can sharpen combo discipline. A few normal challenge cleanups can restore confidence. The game is built for repetition, but repetition works best when you know what skill you are training.
Common Mistakes to Avoid
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Do not chase specials before landing timing - Big tricks do not matter if the combo ends in a rough landing.
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Do not manual every flat surface automatically - Some gaps need speed more than they need another connector.
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Do not spam revert manuals in fast sections - The multiplier gain can cost enough momentum to miss the next jump.
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Do not grind switch on rails that are too short - A rushed switch often ruins the easier perfect grind.
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Do not treat the first clear as the final route - Early clears are for learning stage shape, hazards, and timing.
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Do not clean up collectibles before learning survival - Route tasks are easier when the finish is already familiar.
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Do not spin through every jump - Spins help only when the landing window stays readable.
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Do not throw away a strong combo near the finish - Bank the run cleanly when the score is already good.
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Do not enter RAD practice with sloppy habits - Harder modes expose weak perfect timing immediately.
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Do not blame every miss on speed - Sometimes the fix is a simpler input, not a faster route.
Summary
| Category | Top Tip |
|---|---|
| Landing | Build every route around perfect timing first |
| Manuals | Use them as planned combo bridges |
| Reverts | Trade speed for multiplier only when the route allows it |
| Grinds | Save switches for rails long enough to control |
| Momentum | Protect speed before ramps, hills, and long gaps |
| Challenges | Learn the stage, then chase trick, score, and cleanup goals |
| Spins | Add rotations where airtime and landing visibility are safe |
| Pro Levels | Practice clean normal routes before pushing harder versions |
| RAD Mode | Train strict perfect timing before entering the mode |
| Modes | Use each mode to drill a different skill |
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7 checked for this guideEvery factual claim in this guide was checked against at least two independent sources before publication. These are the references used for OlliOlli2: Welcome to Olliwood.
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