We Were Here Together guides

We Were Here Together Beginner Tips

Spoiler-light We Were Here Together tips for two-player setup, communication, puzzle prep, timed rooms, cross-play, and platform caveats.

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We Were Here Together is a two-player first-person puzzle adventure by Total Mayhem Games. This is the third classic entry, after We Were Here and We Were Here Too, and it should not be confused with We Were Here Forever, We Were Here Expeditions: The FriendShip, or newer series releases.

The game is built for two partners, online communication, and asymmetric puzzle solving. You begin from an Antarctic base camp, push toward Castle Rock, and spend much of the game separated from your partner while comparing what each of you can see. Expect mild spooky fantasy tension and mild violence, but the useful preparation is practical: test your connection, agree on how you will talk, and learn to describe strange rooms clearly.

This guide stays spoiler-light. It focuses on habits that help with the puzzles without giving away exact solutions.

Essential Tips

1. Set Up Both Players First

Do not treat setup as a formality. The game is co-op only, and both partners need a stable online session before the puzzle work starts. On PC, the listed requirement includes a working microphone and internet connection, and both partners should own access to the game.

Before starting a serious run, test invites, audio, volume balance, push-to-talk habits, and whether your platform pair connects cleanly. Cross-play support exists for the classic entries after later updates, but live online behavior can still depend on current services, accounts, and platform-specific invite flow.

2. Use One Clear Voice Channel

The in-game walkie-talkie is central to the fantasy, but the important skill is reliable conversation. If your group uses party chat or another voice app, make sure both players can still hear the game and each other without echoes or doubled audio.

Agree on simple speech rules early. Say when you are describing, when you are guessing, and when you need your partner to stop touching things. A calm pause often solves more than a louder explanation.

3. Describe Shapes Before Meanings

Many puzzles ask one player to interpret what the other player cannot see. Start with visible facts: color, symbol, count, direction, position, object shape, and nearby landmarks. Save theories until after the description is complete.

Instead of saying, “I found the correct switch,” say, “I see three switches under a blue symbol, and the left one points up.” That gives your partner material to compare against their room instead of forcing them to accept your guess.

4. Sweep Every Room Twice

Puzzle pieces are often spread through the environment. When you enter a new area, both players should do a slow pass for interactable objects, symbols, numbers, missing parts, doors, dials, pipes, levers, and anything that looks repeated.

Then do a second pass after the first discovery. A symbol that looked decorative can become important once your partner reports a matching door, plate, or mechanism. In this series, the room itself is usually part of the puzzle.

5. Assign Roles for Each Puzzle

Separated rooms work best when each player knows their current job. One person might be the reader, one the operator. One might call symbols while the other arranges pieces. One might watch a hazard while the other moves through the route.

Change roles when the puzzle changes, but avoid both players trying to lead at once. If both of you are moving pieces while both of you are also explaining, you create noise and lose track of what actually changed.

6. Prepare Before Timed Sections

Some puzzle moments add pressure through timers, hazards, or moving mechanisms. When a room clearly has an activation valve, lever, or final button, pause first. Check what each player can see, name the interactables, and decide who will call the next step.

Starting a timed sequence before both players understand their controls usually leads to panic. A failed attempt can still teach the room, but a prepared first attempt teaches faster.

7. Use Shared Vocabulary

Castle Rock likes odd symbols and objects. Build names together. If neither player knows what a symbol is, invent a short label and stick to it: crown, comet, umbrella, spiral, bent fork, tall moon. Consistency matters more than elegance.

When a label might be ambiguous, add a location. “Crown on the top row” is stronger than “crown.” “Blue pipe with one bend” is stronger than “that pipe.” Your goal is to make the same mental map while standing in different rooms.

8. Keep a Simple Notepad Nearby

You do not need a full puzzle log, but a small note sheet helps with sequences, colors, symbol orders, and repeated names. One player can jot down a code while the other tests the room.

Use notes as memory support, not as a replacement for talking. If your partner changes something, update the note or say the old note is no longer valid. Stale notes are a common way to solve yesterday’s version of a puzzle.

9. Treat Controller Precision as Part of Planning

Controller support exists, and console versions are fully playable, but some puzzles involve fine cursor placement, dials, or closely placed interactables. On PC, mouse control may feel easier for precise pointing and object manipulation.

If you are on a controller, slow down before adjusting dials or small objects. Tell your partner when the input is the problem, not the idea. That distinction prevents the other player from discarding a correct solution because execution looked messy.

10. Expect Different Information on Each Side

The game often gives each partner only half of the answer. If your room seems impossible, your partner may have the missing key, order, warning, or diagram. Ask what they see before brute-forcing.

Good questions are specific: “Do you have these colors?” “Is there a symbol above your door?” “Can you see a sequence from left to right?” “Did anything move when I pulled this?” The best question narrows the search space.

11. Swap Perspectives Between Sessions

Because many rooms are asymmetric, replaying from the opposite role can be interesting, but it is not the same as a fully randomized new campaign. You may remember broad answers while still seeing different local tasks.

If you replay, let the less experienced partner lead more often. The player who remembers a solution should describe gently and avoid taking over. The fun comes from cooperation, not from turning the second run into a lecture.

12. Keep Spoilers as a Last Resort

Full walkthroughs exist, and they can rescue a stuck session, but they also flatten the best part of We Were Here Together. Before looking up an answer, reset the room conversation: each player describes their side from scratch, names every object, and explains what changed after each interaction.

If you still need help, look for the smallest hint that confirms the next step. Avoid reading several chapters ahead, because later solutions can make current discoveries feel mechanical instead of earned.

Common Mistakes to Avoid

  1. Starting before audio works - Test microphones, party chat, and invite stability before entering a long puzzle session.
  2. Calling guesses as facts - Describe what you see before declaring what it means.
  3. Moving objects silently - Tell your partner before and after you pull levers, rotate dials, or place pieces.
  4. Ignoring the second room sweep - Recheck symbols and objects after your partner gives new context.
  5. Activating timed puzzles too early - Name roles and controls before starting pressure sequences.
  6. Using different names for the same symbol - Pick one label and keep it consistent.
  7. Blaming the solution for input trouble - Separate controller precision problems from puzzle logic.
  8. Both players leading at once - Assign a caller and an operator when a room gets busy.
  9. Reading a full walkthrough immediately - Try a fresh shared description before using outside help.
  10. Copying advice from another series entry - This is We Were Here Together, not the first game, Too, Forever, or Expeditions.

Summary

CategoryTop Tip
SetupConfirm both players can connect and talk before starting.
CommunicationDescribe visible facts before theories.
ExplorationSweep every room twice as new context appears.
RolesAssign a caller, reader, operator, or watcher for each puzzle.
TimersPrepare controls and responsibilities before activating hazards.
ControlsSlow down for dials and small interactables on controller.
SpoilersUse the smallest hint possible only after a fresh room reset.

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Sources

8 checked for this guide

Every factual claim in this guide was checked against at least two independent sources before publication. These are the references used for We Were Here Together.

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  2. store.epicgames.comOfficialstore.epicgames.com
  3. store.playstation.comOfficialstore.playstation.com
  4. xbox.comOfficialxbox.com
  5. nintendo.comOfficialnintendo.com
  6. totalmayhemgames.comCommunitytotalmayhemgames.com
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  8. adventuregamers.comCommunityadventuregamers.com