The Legend of Zelda: Breath of the Wild - The Master Trials guides

The Legend of Zelda: Breath of the Wild - The Master Trials Tips

Essential Master Trials tips for Trial of the Sword, Master Mode, Hero's Path, Travel Medallion, Korok Mask, and DLC Pack 1 cleanup.

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The Master Trials is DLC Pack 1 for Breath of the Wild. Treat it as a challenge-and-tools pack: Trial of the Sword tests your survival fundamentals, Master Mode raises the pressure across Hyrule, Hero’s Path shows where you have already traveled, the Travel Medallion gives you one custom warp point, and the Korok Mask plus EX treasure quests help with cleanup.

This is not a Champions’ Ballad guide. There is no One-Hit Obliterator route here, no Champion song chain, and no Master Cycle Zero plan. The goal is to help you get the most value from The Master Trials without turning a focused DLC pack into a full Breath of the Wild completion route.

Essential Tips

1. Start With the Master Sword

Trial of the Sword is locked behind the Master Sword, so do not wander Hyrule expecting a new shrine marker to carry you there. Go to Korok Forest after completing The Hero’s Sword, stand at the Master Sword pedestal, and return the blade to begin the challenge.

That requirement matters because the trial is built for a Link who already understands combat, runes, food, durability, and enemy behavior. If you barely pulled the sword, practice shield timing, headshots, bomb spacing, and cooking first.

2. Think of the Trial as Three Supply Runs

Trial of the Sword is split into Beginning, Middle, and Final sets. You do not bring weapons, bows, shields, armor, materials, or meals into the rooms, so every branch, crate, weapon drop, and enemy camp matters.

The simplest winning habit is to leave each floor richer than you entered it. Break crates carefully, gather food, pick up dropped arms, and avoid using your strongest option on a weak target.

3. Use Rest Floors Like Checkpoints

The challenge has no ordinary saving inside and no checkpoint after a bad fight. Rest floors are your breathing room. Use cooking pots, open chests, collect food, and reset your plan before stepping into the next stretch.

Cook with purpose. Small meals can patch chip damage, while better recipes should wait until a harder stretch. Since monster parts are not dependable inside the trial, do not plan around elixirs made from defeated enemies.

4. Enter Master Mode as a New Campaign

Master Mode is not just Normal Mode with slightly tougher hits. Monsters rank higher, recover health if you stop pressuring them, notice Link more easily, and may appear in new places, including airborne platforms.

Play it like a fresh profile with harsher rules. Fights should be shorter, cleaner, and more intentional. If a camp has poor rewards, move around it. If a monster starts recovering, commit or disengage instead of trading weak hits. Your old Normal Mode confidence can become a liability.

5. Use Hero’s Path to Find Blank Spots

Hero’s Path is strongest as a map diagnostic. Open the Sheikah Slate map, review your route history, and look for empty lanes near shrine regions, Korok-heavy terrain, towers, stables, and roads you thought you had covered.

It can track a long stretch of play, so it is especially useful on an old save. If your path is dense around towns but thin along ridgelines, rivers, forests, or ruins, those gaps are good candidates for shrine checks, Korok searches, and EX treasure sweeps.

6. Place the Travel Medallion With a Job in Mind

The Travel Medallion is valuable because it creates one custom travel gate. Since you only get one at a time, treat placement as a temporary plan, not a trophy.

Good uses include a high launch point for gliding, the entrance to a dangerous farming route, a remote cleanup area with no nearby shrine, or a spot you need to revisit after restocking. Move it whenever the current job is done. A forgotten warp point is wasted convenience.

7. Get the Korok Mask Before Cleanup

The Korok Mask is the best first treasure target if you still care about Korok seeds. It reacts when a Korok is nearby, which makes ordinary exploration and Hero’s Path gap checking work together.

Wear it while walking suspicious roads, bridges, trees, ruins, peaks, and stone patterns. Do not expect it to solve every puzzle for you. Its value is the alert; your job is still to inspect the area and recognize the Korok setup.

8. Separate EX Treasure From Combat Progress

The Master Trials adds several tribute items and armor pieces hidden around Hyrule. They are fun rewards, but most of them are side cleanup, not required progression for Trial of the Sword.

Keep a simple order: unlock the main tools, attempt the sword challenge when ready, then sweep EX treasure when you want exploration goals. Mixing a hard trial attempt with random armor hunting can burn time without improving either task.

9. Respect Lomei Labyrinth Island

The Travel Medallion route points toward northeast Akkala and Lomei Labyrinth Island. Getting the reward requires dealing with the labyrinth route and then dropping into a dangerous basement area after the shrine path opens.

Arrive with a plan for Guardians. Bring durable shields, Ancient options if you use them, healing food, and an exit plan. The medallion is worth the trip, but the basement is not a casual chest grab for an underprepared Link.

10. Do Not Rush the Final Reward

Fully clearing Trial of the Sword makes the Master Sword far stronger, but the route tests patience. If impatience is ending runs, practice one set at a time and focus on taking less damage.

The trial rewards calm play: bombs for weak enemies, stealth where possible, smart arrow use, weapon conservation, and careful cooking. A slow clear that reaches the next rest floor beats a fast clear that enters it empty.

Trial of the Sword Plan

PhaseMain FocusPractical Habit
Before entryReadinessPractice runes, bow shots, shield timing, and food planning
Beginning TrialsConservationUse weak tools first and gather every safe item
Middle TrialsAdaptationLet room layouts shape your weapon and rune choices
Final TrialsCommitmentSpend strong gear when it prevents heavy damage
Rest floorsRecoveryCook, sort weapons, open chests, and plan the next stretch

Trial of the Sword is closer to Eventide-style survival than a normal dungeon. Your inventory is built during the run, and mistakes compound because you cannot leave, restock, and resume from the same room.

Inside, check safe corners before leaving a room. Food, arrows, weapons, and crates matter. At a rest-floor cooking pot, turn loose ingredients into meals instead of carrying raw food forward. If you find a strong weapon, ask whether the next enemy actually deserves it.

Master Mode Mindset

Master Mode rewards controlled aggression. Monsters recovering health means half-committed attacks are worse than usual. Open with a plan, isolate enemies when possible, and avoid letting fights sprawl.

Stealth, terrain, and ambushes matter more here. A headshot, a pushed enemy, or a clean sneakstrike can save more durability than a long melee exchange. Floating platforms are worth checking, but do not glide in without thinking about landing, escape, and stamina.

The best rule is simple: fight for a reason. If the reward is poor and the enemy group is expensive, route around it. Master Mode is still Breath of the Wild, so avoidance, preparation, and creativity are valid answers.

Map Tools and Cleanup

Hero’s Path, Travel Medallion, and Korok Mask are strongest together. Use Hero’s Path to find areas you barely touched, set the Travel Medallion near a return point, and wear the Korok Mask while sweeping on foot.

For EX treasure, read the new rumor books and journals instead of randomly combing the whole map. Woodland Stable, South Akkala Stable, and Outpost Ruins are key clue stops. Once you have a clue, mark the region, travel nearby, and use Magnesis around suspicious ruins, water, and buried chest spots.

Common Mistakes to Avoid

  1. Do not look for Champions’ Ballad objectives - The Master Trials is DLC Pack 1, so keep this run focused on the sword trial, Master Mode, map tools, and EX treasure.

  2. Do not enter Trial of the Sword without the Master Sword - the challenge starts from the Korok Forest pedestal after Link already has the blade.

  3. Do not waste strong weapons on weak enemies - durability is part of the trial, and later rooms punish careless spending.

  4. Do not skip rest-floor cooking - rest floors are your best chance to turn scattered food into a real recovery plan.

  5. Do not treat Master Mode like Normal Mode - enemy recovery, better detection, stronger ranks, and new encounters change the rhythm.

  6. Do not leave the Travel Medallion in a dead spot - move it whenever your current route, farming loop, or cleanup task changes.

  7. Do not collect EX armor at random - use the rumor books and journals so each trip has a clear target.

  8. Do not ignore Hero’s Path gaps - blank map lanes often point toward missed shrines, Koroks, routes, or treasure regions.

Summary

CategoryTop Tip
ScopeKeep this run limited to The Master Trials and save Champions’ Ballad goals for another route
Trial of the SwordTreat every room as a supply puzzle with no ordinary checkpoint safety
Master ModeFight decisively or avoid the camp before enemy recovery wastes your durability
Hero’s PathUse route history to identify areas your old save barely explored
Travel MedallionPlace the single custom warp point for a current task, then move it
Korok MaskWear it while checking Hero’s Path gaps and suspicious terrain

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Sources

6 checked for this guide

Every factual claim in this guide was checked against at least two independent sources before publication. These are the references used for The Legend of Zelda: Breath of the Wild - The Master Trials.

  1. nintendo.comOfficialnintendo.com
  2. zeldadungeon.netCommunityzeldadungeon.net
  3. zeldawiki.wikiCommunityzeldawiki.wiki
  4. zeldadungeon.netCommunityzeldadungeon.net
  5. gamespot.comCommunitygamespot.com
  6. zeldadungeon.netCommunityzeldadungeon.net